{"id":3739,"date":"2015-05-12T07:59:10","date_gmt":"2015-05-12T13:59:10","guid":{"rendered":"http:\/\/blaine.org\/sevenimpossiblethings\/?p=3739"},"modified":"2015-05-12T10:10:03","modified_gmt":"2015-05-12T16:10:03","slug":"a-visit-with-ovi-nedelcu","status":"publish","type":"post","link":"http:\/\/blaine.org\/sevenimpossiblethings\/?p=3739","title":{"rendered":"A Visit with Ovi Nedelcu"},"content":{"rendered":"<p><img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/sketchbook002use.jpg\" border=1><br \/>\n<center><em>From the sketchbooks<\/em><\/center><br \/>\n<BR>&nbsp;<BR><br \/>\nYou may have seen <a href=\"http:\/\/www.hbook.com\/2015\/04\/choosing-books\/horn-book-magazine\/apples-to-elephants-artists-in-animation\/\"><strong>this recent <em>Horn Book<\/em> article<\/strong><\/a> by Betsy Bird on illustrators who come from an animation background. Today&#8217;s visiting illustrator, <strong><a href=\"http:\/\/ovinedelcu.com\/\">Ovi Nedelcu<\/a><\/strong>, is one of those, and he&#8217;s here today to share artwork and talk about his experiences. <\/p>\n<p>Ovi, a character designer and story artist who lives in Portland, has been working in animation full-time for the past fifteen years for various studios, such as WB, Disney, Cartoon Network, and Sony &#8212; but mostly at <strong><a href=\"http:\/\/www.laika.com\/\">LAIKA<\/a><\/strong>, working on both <em><strong><a href=\"http:\/\/en.wikipedia.org\/wiki\/Coraline_%28film%29\">Coraline<\/a><\/strong><\/em> and <em><strong><a href=\"http:\/\/en.wikipedia.org\/wiki\/The_Boxtrolls\">The Boxtrolls<\/a><\/strong><\/em>. He&#8217;s not new to publication&#8212;his first published work was for DC comics back in 1998, and since then he&#8217;s published a comic book series and has illustrated a couple of picture books&#8212;but <em><a href=\"http:\/\/www.indiebound.org\/book\/9781576877562\"><strong>Just like Daddy<\/strong><\/a><\/em> (POW! Kids Books), out on shelves now, is his debut as an author-illustrator. It&#8217;s the story of one preschooler&#8217;s grand perceptions of his father&#8217;s day, juxtaposed with the everyday reality of his 9-to-5 job. It&#8217;s a warm story propelled by Ovi&#8217;s expressive cartoon art. <\/p>\n<p>Ovi also talks about the book below, so let&#8217;s get right to it. I thank him for visiting. <!--more--><br \/>\n<BR>&nbsp;<BR><br \/>\n<center><strong><font size=4>On <em>Just Like Daddy<\/em>:<\/font><\/strong><\/center><br \/>\n<BR>&nbsp;<BR><br \/>\nThe book is basically about the relationship between a boy and his father. It\u2019s a boy\u2019s perception of what it&#8217;s like to be a grown-up &#8212; and the reality thereof. This is one book I really feel gives both the child and the adult something to enjoy and smile about while reading it. There is a take-away for both.<\/p>\n<p>The idea came to me by just observing things my kids would mimic throughout the day. They would copy things I would do, like fold my legs, push-ups, put on my shoes, etc. My wife would point out how cute it was that they were trying to do things \u201cjust like daddy,\u201d and that\u2019s when it hit me as a good idea for a picture book.<br \/>\n<BR>&nbsp;<BR><br \/>\n<a href=\"http:\/\/blaine.org\/7pics\/2015\/05\/just like daddy final002.jpg\"><img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/just like daddy final002small.jpg\" border=1><\/a><br \/>\n<a href=\"http:\/\/blaine.org\/7pics\/2015\/05\/just like daddy final003.jpg\"><img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/just like daddy final003small.jpg\" border=1><\/a><br \/>\n<a href=\"http:\/\/blaine.org\/7pics\/2015\/05\/just like daddy final004.jpg\"><img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/just like daddy final004small.jpg\" border=1><\/a><br \/>\n<a href=\"http:\/\/blaine.org\/7pics\/2015\/05\/just like daddy final005.jpg\"><img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/just like daddy final005small.jpg\" border=1><\/a><br \/>\n<center><em>(Click each to enlarge)<\/em><\/center><\/p>\n<p><img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/just like daddy final001use.jpg\" border=1><br \/>\n<BR>&nbsp;<BR><br \/>\n<center><strong><font size=4>On How Animation Influences his Work:<\/font><\/strong><\/center><br \/>\n<BR>&nbsp;<BR><br \/>\n<img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/photoself2015use.jpg\">It affects it in a couple of ways, I think. <\/p>\n<p>One of them is speed. You have to get things done \u201cyesterday,\u201d so you don\u2019t really have too much time to sit around and second-guess yourself too much. You have to go with your gut and just get the work done. <\/p>\n<p>The second thing I learned in animation (from doing storyboards, particularly) is to not be too precious about my drawings initially. I draw probably thousands of storyboards on any given film, and you have to be willing to throw away something you just drew in order to draw a better idea. The whole point is to get the film up in storyboards as fast as you can so you can get it wrong as fast you can and change\/fix it. If we spent all our time rendering our storyboards so that they look pretty but don\u2019t really tell the best story in the animation reel (rough cut of the film in storyboards), then we just wasted all that time polishing storyboards we now have to throw out and re-draw.<br \/>\n<BR>&nbsp;<BR><br \/>\n<a href=\"http:\/\/blaine.org\/7pics\/2015\/05\/portfolio006large.jpg\"><img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/portfolio006small.jpg\" border=1><\/a><br \/>\n<a href=\"http:\/\/blaine.org\/7pics\/2015\/05\/portfolio007large.jpg\"><img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/portfolio007small.jpg\" border=1><\/a><br \/>\n<center><em>(Click each to enlarge)<\/em><\/center><br \/>\n<BR>&nbsp;<BR><br \/>\nSo, to apply that to book-making is great, because I can rough out a book in a day or less and then take a look at it and fix the story structure before I even worry about tones or useless details that will change as the story evolves and gets better. If you spend a lot of time on rendering your sketches or drawings, then you start to become attached to them and it will be harder to toss them out and start over to get a better idea and story across. Remember, <em>story is king<\/em>. Focus on the story, not the rendering. If the story doesn\u2019t work, the rendering won\u2019t make it better.<\/p>\n<p>I try and focus on the visual story structure, character development, staging, compositions, pacing, and word play &#8212; and <em>then<\/em> add the details and rendering later. If it doesn\u2019t work in a sketch, it won\u2019t work in an illustration. It might look pretty, but there will always be something \u201cwrong\u201d with it. You can\u2019t cover up a story with fancy words the same way you can&#8217;t cover up a bad illustration with fancy details.<br \/>\n<BR>&nbsp;<BR><br \/>\n<img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/portfolio002use.jpg\"><br \/>\n<img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/portfolio004small.jpg\" border=1><br \/>\n<center><em>Portfolio pieces<\/em><\/center><br \/>\n<BR>&nbsp;<BR><br \/>\n<center><strong><font size=4>On Comics and Picture Books:<\/font><\/strong><\/center><br \/>\n<BR>&nbsp;<BR><br \/>\nThe biggest difference is the complexity and intensity of the story. With a comic book, you get to elaborate on stories and really build things with characters, plot lines, subplots, and story arcs, like you would in a film. With picture books, you basically have to focus on one main theme or story point\/issue and try and resolve it by the end. It\u2019s hard to tell complex stories in picture books, because you are only allowed so much room to do so. You have to keep the audience in mind as well, which are kids and then adults. That\u2019s not to say stories can&#8217;t have multiple layers of meaning; it&#8217;s just you have to really stay focused on that one issue.<br \/>\n<BR>&nbsp;<BR><br \/>\n<img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/portfolio005use.jpg\"><br \/>\n<img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/portfolio001use.jpg\" border=1><br \/>\n<img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/portfolio003small.jpg\"><br \/>\n<BR>&nbsp;<BR><br \/>\n<center><strong><font size=4>On Medium:<\/font><\/strong><\/center><br \/>\n<BR>&nbsp;<BR><br \/>\nI like using traditional mediums, like pencil, pen, paint, and such. I use acrylic, watercolor, oils, gouache, pastel, and color pencils &#8212; but I mostly paint digital, due to time and schedule. I have created a library of digital brushes that reflect the look of traditional media. I also try and paint digitally the same way I would if I was using real brushes, meaning I try not to use too many layers or manipulate the digital painting with effects or filters. I try and respect the process and use the same techniques and steps as I would if I were painting it traditionally, because I never want to lose that hand-crafted look or process to my work. I want to be connected to it as much as possible.<br \/>\n<BR>&nbsp;<BR><br \/>\n<img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/just like daddy roughs002use.JPG\" border=1><br \/>\n<img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/sketchbook001use.jpg\"><br \/>\n<BR>&nbsp;<BR><br \/>\nI also sketch in my sketchbook all the time. I always try and have it with me. I like using just a rich ballpoint pen.<br \/>\n<BR>&nbsp;<BR><br \/>\n<center><strong><font size=4>On Process:<\/font><\/strong><\/center><br \/>\n<BR>&nbsp;<BR><br \/>\nThe process of illustrating a book is really similar to storyboarding for a film. Once I\u2019m done writing\/outlining the book or if I\u2019m illustrating a book someone else wrote, I start to do small thumbnails of the pages. I try and do them as simple (shapes and lines) as possible and not focus on details or rendering. I\u2019m just laying down the basic composition and \u201cfeeling\u201d of the illustration and trying to figure out what is the best way to capture the story point and the feeling of the piece. I ask myself questions like:<\/p>\n<ul>\n<li>What\u2019s the story point\/theme?<\/li>\n<li>What am I trying to communicate to the audience?<\/li>\n<li>How do I want them to feel?<\/li>\n<li>What is the feeling of the moment\/illustration?<\/li>\n<li>What are the characters thinking\/feeling?<\/li>\n<li>Why do they feel that way?<\/li>\n<li>What do the characters want\/desire?<\/li>\n<li>What\u2019s stopping them?<\/li>\n<li>What\u2019s the conflict\/problem\/antagonist?<\/li>\n<li>What does the character learn?<\/li>\n<li>How do they change\/grow?<\/li>\n<\/ul>\n<p><BR>&nbsp;<BR><br \/>\n<a href=\"http:\/\/blaine.org\/7pics\/2015\/05\/just like daddy roughs001.jpg\"><img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/just like daddy roughs001small.jpg\" border=1><\/a><br \/>\n<center><em>(Click to enlarge)<\/em><\/center><\/p>\n<p><img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/just like daddy roughs003use.jpg\" border=1><br \/>\n<img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/just like daddy roughs004use.jpg\" border=1><br \/>\n<center>Just Like Daddy <em>roughs<\/em><\/center><br \/>\n<BR>&nbsp;<BR><br \/>\nThose are the type of questions I ask that inform what I put down on paper. <\/p>\n<p>I try and use compositions and body language\/gesture\/silhouette, etc. to communicate the story point visually.<\/p>\n<p>Speaking of, I also do my thumbnails in my sketchbook or on paper. I try and stay away from the computer as long as possible.<br \/>\n<BR>&nbsp;<BR><br \/>\n<a href=\"http:\/\/blaine.org\/7pics\/2015\/05\/sketchbook003.JPG\"><img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/sketchbook003small.JPG\" border=1><\/a><br \/>\n<center><em>(Click to enlarge)<\/em><\/center><\/p>\n<p>After I have my pages roughed out, I enlarge them to print size on the computer and digitally I go back and do a second pass over them and clean things up a bit. This is essentially my under drawing and what I paint over once I finish cleaning it up a bit. I try not to clean the drawing up too much, because I want there to be a bit of play and back and forth between the drawing and the painting so that the process still feels organic and hand-crafted as much as possible. I want the under drawing to be \u201cclear\u201d but not \u201cclean,\u201d meaning I want the pose or gesture to clearly read and communicate the idea &#8212; but I don\u2019t want the drawing to be cleaned up to the point where it\u2019s stiff and lifeless.<\/p>\n<p>Once I start painting, I like to block in my BG, MG, FG with my color scheme. Then I go back in and paint BG to FG using only a few brushes. I don\u2019t do any black and white value studies, I just go right into color and try and do the values with the color. Once I have all the basic shapes and forms painted in, I go back in and do a final detail pass over the illustration and try and emphasize the focal points.<br \/>\n<BR>&nbsp;<BR><br \/>\n<a href=\"http:\/\/blaine.org\/7pics\/2015\/05\/paint process001.JPG\"><img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/paint process001small.JPG\" border=1><\/a><br \/>\n<a href=\"http:\/\/blaine.org\/7pics\/2015\/05\/paint process002large.jpg\"><img decoding=\"async\" src=\"http:\/\/blaine.org\/7pics\/2015\/05\/paint process002small.jpg\" border=1><\/a><br \/>\n<center><em>(Click each to enlarge)<\/em><\/center><br \/>\n<BR>&nbsp;<BR><br \/>\n<center>* * * * * * *<\/center><\/p>\n<p><em>JUST LIKE DADDY. Copyright \u00a9 2015 by Ovi Nedelcu. Published by POW! Kids Books, Brooklyn. All images here reproduced by permission of Ovi Nedelcu.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>From the sketchbooks &nbsp; You may have seen this recent Horn Book article by Betsy Bird on illustrators who come from an animation background. Today&#8217;s visiting illustrator, Ovi Nedelcu, is one of those, and he&#8217;s here today to share artwork and talk about his experiences. Ovi, a character designer and story artist who lives in [&hellip;]<\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12,2],"tags":[],"class_list":["post-3739","post","type-post","status-publish","format-standard","hentry","category-blogger-interviews","category-picture-books"],"_links":{"self":[{"href":"http:\/\/blaine.org\/sevenimpossiblethings\/index.php?rest_route=\/wp\/v2\/posts\/3739","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/blaine.org\/sevenimpossiblethings\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/blaine.org\/sevenimpossiblethings\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/blaine.org\/sevenimpossiblethings\/index.php?rest_route=\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"http:\/\/blaine.org\/sevenimpossiblethings\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3739"}],"version-history":[{"count":0,"href":"http:\/\/blaine.org\/sevenimpossiblethings\/index.php?rest_route=\/wp\/v2\/posts\/3739\/revisions"}],"wp:attachment":[{"href":"http:\/\/blaine.org\/sevenimpossiblethings\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3739"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/blaine.org\/sevenimpossiblethings\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3739"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/blaine.org\/sevenimpossiblethings\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3739"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}